Image of Molderhulk

rating: 1.5

This, on the other hand, is not the kind of payoff I’m looking for. It’s rarely cheaper or faster than a Siege Wurm, and the enter the battlefield ability is basically irrelevant. By the time you have enough creatures in your bin to cast this, you probably don’t need a land, and it isn’t clear that you’ll even have one to target. In a really dedicated undergrowth deck, maybe this is a passable top-end card, but I’m skeptical of how often you’d cast this for 5 mana on turn 5 or 6, which is where I’d want it to be before I felt I was getting an advantage.

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