This is a decent finisher. It does have the downside of doing nothing for 6 mana, but if you can follow it up with a few spells, it should crush the opponent in a landslide of free cards. Slow decks will have a ton of trouble beating this, and if you can stabilize against a fast deck, this will ensure eventual victory. I could see this being even better than a 2.0, but I’m starting it here because skipping turn 6 is a substantial drawback.
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