I really like this card. Unless the opponent has instant-speed interaction, it immediately gives you a pair of 3/3s, and the turn after you likely can add another Ooze to the board. That leaves you with two 4/4s and a 3/3, and it just gets better from there. If this does get answered, you traded 1-for-1 and either have a 2/2 or 3/3 left over, depending on when the opponent killed it. A card that wins the game if it isn’t killed, trades advantageously against removal, and can help mount a comeback, all for 5 mana, gets a high grade in my book.
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