Much like the other Simic cards, how good Galloping Lizrog is highly depends on how many +1/+1 counters you can assemble. It’s a great payoff, as a 7/7 trample (or greater) is a lot, so if you have 4-5 cards with counters this can be a real beating. I am a little tilted that a card with the name “Galloping” doesn’t have haste, but that’s a minor issue.
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