rating: 2.5 // 3.5
This is a build-around, but an extreme one. I’d play this in any deck with even two Gates, as a 1/3 that draws a card on damage makes all your bounce and removal spells very dangerous. Once you have 5+ Gates it becomes a sick threat and can take over a game with ease. Don’t assume only the Gate deck wants this—it’ll go quickly in most any Draft.
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