rating: 3.0 // 4.0
The split ratings here are to convey how good this is in a normal blue deck versus how good this is in a deck built for the late game. Paying 6 mana (4 of which is blue) to steal one creature is still pretty good, and most decks can swing that as long as you play like 10 Islands. Where this becomes a flat-out bomb is when you make a ramp/control deck with a lot of defensive measures, and reliably can cast this to take two creatures. That’s almost impossible to beat, and a very big incentive to build such a deck.
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