This is great early but falls off a lot in the late game. The circumstances where I wouldn’t mind running a Quench or two are the following: 1. Fast aggro decks where you’re focused on winning the early/midgame 2. Control decks that need low drops, especially if they have 1-2 Prying Eyes to discard late game Quenches. Where I don’t like this is midrange, because you too often will end up with dead Quenches in your hand, so keep that in mind.
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