This is a pretty sweet combat trick. On non-Pirates, it’ll often be enough to win combat (a 3/3 beating a 4/4 passes most tests already), and on a Pirate, it’s a beating. This is one of the ways to lose unlosable games, as this plus any pump spell can combine to hit for 10+ while being fine in normal combat. That’s a great combat trick, so as long as you have 12+ creatures you will likely run this.
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