Wayward Swordtooth is tricky, but it’s worth exploring. When things go right and you have 6 lands in play on turn 4, this looks good, since you’re likely to flood the board and hit the city’s blessing on turn 5 or 6. When you’re short on lands, this is a total blank, and that’s what worries me. It at least is a fine topdeck in the late game, and in Dino decks, could fight alongside 6+ drop Dinos and a high land count.
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